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This project will examine the impact of implementing the e-Prescribing standard CancelRx on outpatient medication discrepancies and on clinic and pharmacy workflows.
This project supported a 2-day conference called the Ethics in Investigational and Interventional Uses of Immersive VR (e3iVR), hosted by the Living Environments Laboratory at the University of Wisconsin-Madison.
This research linked a web viewer for 3D models of patient homes to an electronic health record so that the models could be viewable and annotated from within a patient’s record for better discharge planning.
This project evaluated the use of two patient-centered telemedicine technologies, telephonic and video counseling, for patients with substance use disorders.
This project evaluated the use of an in-room interactive monitor to improve patient-centered care and family engagement within a pediatric intensive care unit.
This project will inform the design of electronic health records to support the cognitive work of primary care clinicians and teams.
This project designed and tested a smartphone patient application to detect vascular surgical site infections and found that it allowed for early detection and was easy to use.
This research study implemented a sociotechnical systems approach to the development of a health information technology-supported process for preventing and diagnosing venous thromboembolism.
The purpose of this project is to create a systematic way to understand and measure how household context—such as storage adequacy, lighting, and privacy affordance—influences personal health information management.
This project established an integrated information and communication technology system to help older adults age in place and live independently for as long as possible, and found that the system improved user quality of life.